Case Study: Sniper Elite 3 & 4

From hilltops to towns, every level offers myriad ways of approaching any given target, and the game’s open-ended verticality allows you to traverse rooftops, mountain paths and other high vantage points for the upper hand against a group of soldiers. – Makes the game more difficult to regulate.

The Guardian

“the sniping is so darn moreish you don’t really want to be thinking too much beyond your next long distance takedown”

Mr Jackson 

Players are being rewarded for violence by graphic images – “it is corrupting and should be banned”

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