Case Study: Hatred

Hatred is a shooter video game in which the character is a mass-murdering villain who “hates this world, and the human worms feasting on its carcass” and embarks on a “genocide crusade” against the entire human race. Health is regenerated by performing executions on incapacitated people; the moves made to kill those victims involve cinematic switches of camera perspectives. The character’s voice acting is deliberately kept to a minimum, with his ideology and motivations largely left open to interpretation.

Adam Simmonds, the Police and Crime Commissioner for Northampton, conducted research into children’s exposure to violence from computer games and said it was ‘outrageous’ that Hatred had been certified for sale. ‘We say that adults should be allowed to play these types of games, but then we’re shocked when children act them out in the playground with real weapons,’ he said. Destructive Creations, the Polish company responsible for the game, said online: ‘Just don’t try this at home and don’t take it too seriously, it’s just a game.’They claim the game is set for release on June 1 and call it a horror with an ‘atmosphere of mass killing’ in which the player can ‘spread Armageddon upon society’.

Though plenty of other games glamorize lifestyles laden with criminal activity, the gameplay trailer for “Hatred” opens with an angry male with long, dark hair collecting weapons from a darkened room. He is then shown stabbing police officers and women – as well as shooting pedestrians on the street and in a shopping mall. The trailer currently has more than 1.2 million views.

Destructive creations – “At the end of the day you, gamers will judge if we were able to do a game that’s simply fun to play,” Destructive Creations said. “The whole situation only pushes us forward to go against any adversity and not to give up. It also makes us want to provide our fans ‘Hatred’ pre-orders sooner, as many of you have asked for them.”


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